UNIT 4
Function
In c, we can divide a large program into the basic building blocks known as function. The function contains the set of programming statements enclosed by {}. A function can be called multiple times to provide reusability and modularity to the C program. In other words, we can say that the collection of functions creates a program. The function is also known as procedure or subroutine in other programming languages.
Advantage of functions in C
There are the following advantages of C functions.
- By using functions, we can avoid rewriting same logic/code again and again in a program.
- We can call C functions any number of times in a program and from any place in a program.
- We can track a large C program easily when it is divided into multiple functions.
- Reusability is the main achievement of C functions.
- However, Function calling is always a overhead in a C program.
Function Aspects
There are three aspects of a C function.
- Function declaration A function must be declared globally in a c program to tell the compiler about the function name, function parameters, and return type.
- Function call Function can be called from anywhere in the program. The parameter list must not differ in function calling and function declaration. We must pass the same number of functions as it is declared in the function declaration.
- Function definition It contains the actual statements which are to be executed. It is the most important aspect to which the control comes when the function is called. Here, we must notice that only one value can be returned from the function.
SN | C function aspects | Syntax |
1 | Function declaration | Return_type function_name (argument list); |
2 | Function call | Function_name (argument_list) |
3 | Function definition | Return_type function_name (argument list) {function body;} |
The syntax of creating function in c language is given below:
- Return_type function_name(data_type parameter...){
- //code to be executed
- }
Types of Functions
There are two types of functions in C programming:
- Library Functions: are the functions which are declared in the C header files such as scanf(), printf(), gets(), puts(), ceil(), floor() etc.
- User-defined functions: are the functions which are created by the C programmer, so that he/she can use it many times. It reduces the complexity of a big program and optimizes the code.
Return Value
A C function may or may not return a value from the function. If you don't have to return any value from the function, use void for the return type.
Let's see a simple example of C function that doesn't return any value from the function.
Example without return value:
- Void hello(){
- Printf("hello c");
- }
If you want to return any value from the function, you need to use any data type such as int, long, char, etc. The return type depends on the value to be returned from the function.
Let's see a simple example of C function that returns int value from the function.
Example with return value:
- Int get(){
- Return 10;
- }
In the above example, we have to return 10 as a value, so the return type is int. If you want to return floating-point value (e.g., 10.2, 3.1, 54.5, etc), you need to use float as the return type of the method.
- Float get(){
- Return 10.2;
- }
Now, you need to call the function, to get the value of the function.
Different aspects of function calling
A function may or may not accept any argument. It may or may not return any value. Based on these facts, There are four different aspects of function calls.
- Function without arguments and without return value
- Function without arguments and with return value
- Function with arguments and without return value
- Function with arguments and with return value
Example for Function without argument and return value
Example 1
- #include<stdio.h>
- Void printName();
- Void main ()
- {
- Printf("Hello ");
- PrintName();
- }
- Void printName()
- {
- Printf("Javatpoint");
- }
Output
Hello Javatpoint
Example 2
- #include<stdio.h>
- Void sum();
- Void main()
- {
- Printf("\nGoing to calculate the sum of two numbers:");
- Sum();
- }
- Void sum()
- {
- Int a,b;
- Printf("\nEnter two numbers");
- Scanf("%d %d",&a,&b);
- Printf("The sum is %d",a+b);
- }
Output
Going to calculate the sum of two numbers:
Enter two numbers 10
24
The sum is 34
Example for Function without argument and with return value
Example 1
- #include<stdio.h>
- Int sum();
- Void main()
- {
- Int result;
- Printf("\nGoing to calculate the sum of two numbers:");
- Result = sum();
- Printf("%d",result);
- }
- Int sum()
- {
- Int a,b;
- Printf("\nEnter two numbers");
- Scanf("%d %d",&a,&b);
- Return a+b;
- }
Output
Going to calculate the sum of two numbers:
Enter two numbers 10
24
The sum is 34
Example 2: program to calculate the area of the square
- #include<stdio.h>
- Int sum();
- Void main()
- {
- Printf("Going to calculate the area of the square\n");
- Float area = square();
- Printf("The area of the square: %f\n",area);
- }
- Int square()
- {
- Float side;
- Printf("Enter the length of the side in meters: ");
- Scanf("%f",&side);
- Return side * side;
- }
Output
Going to calculate the area of the square
Enter the length of the side in meters: 10
The area of the square: 100.000000
Example for Function with argument and without return value
Example 1
- #include<stdio.h>
- Void sum(int, int);
- Void main()
- {
- Int a,b,result;
- Printf("\nGoing to calculate the sum of two numbers:");
- Printf("\nEnter two numbers:");
- Scanf("%d %d",&a,&b);
- Sum(a,b);
- }
- Void sum(int a, int b)
- {
- Printf("\nThe sum is %d",a+b);
- }
Output
Going to calculate the sum of two numbers:
Enter two numbers 10
24
The sum is 34
Example 2: program to calculate the average of five numbers.
- #include<stdio.h>
- Void average(int, int, int, int, int);
- Void main()
- {
- Int a,b,c,d,e;
- Printf("\nGoing to calculate the average of five numbers:");
- Printf("\nEnter five numbers:");
- Scanf("%d %d %d %d %d",&a,&b,&c,&d,&e);
- Average(a,b,c,d,e);
- }
- Void average(int a, int b, int c, int d, int e)
- {
- Float avg;
- Avg = (a+b+c+d+e)/5;
- Printf("The average of given five numbers : %f",avg);
- }
Output
Going to calculate the average of five numbers:
Enter five numbers:10
20
30
40
50
The average of given five numbers : 30.000000
Example for Function with argument and with return value
Example 1
- #include<stdio.h>
- Int sum(int, int);
- Void main()
- {
- Int a,b,result;
- Printf("\nGoing to calculate the sum of two numbers:");
- Printf("\nEnter two numbers:");
- Scanf("%d %d",&a,&b);
- Result = sum(a,b);
- Printf("\nThe sum is : %d",result);
- }
- Int sum(int a, int b)
- {
- Return a+b;
- }
Output
Going to calculate the sum of two numbers:
Enter two numbers:10
20
The sum is : 30
Example 2: Program to check whether a number is even or odd
- #include<stdio.h>
- Int even_odd(int);
- Void main()
- {
- Int n,flag=0;
- Printf("\nGoing to check whether a number is even or odd");
- Printf("\nEnter the number: ");
- Scanf("%d",&n);
- Flag = even_odd(n);
- If(flag == 0)
- {
- Printf("\nThe number is odd");
- }
- Else
- {
- Printf("\nThe number is even");
- }
- }
- Int even_odd(int n)
- {
- If(n%2 == 0)
- {
- Return 1;
- }
- Else
- {
- Return 0;
- }
- }
Output
Going to check whether a number is even or odd
Enter the number: 100
The number is even
C Library Functions
Library functions are the inbuilt function in C that are grouped and placed at a common place called the library. Such functions are used to perform some specific operations. For example, printf is a library function used to print on the console. The library functions are created by the designers of compilers. All C standard library functions are defined inside the different header files saved with the extension .h. We need to include these header files in our program to make use of the library functions defined in such header files. For example, To use the library functions such as printf/scanf we need to include stdio.h in our program which is a header file that contains all the library functions regarding standard input/output.
The list of mostly used header files is given in the following table.
SN | Header file | Description |
1 | Stdio.h | This is a standard input/output header file. It contains all the library functions regarding standard input/output. |
2 | Conio.h | This is a console input/output header file. |
3 | String.h | It contains all string related library functions like gets(), puts(),etc. |
4 | Stdlib.h | This header file contains all the general library functions like malloc(), calloc(), exit(), etc. |
5 | Math.h | This header file contains all the math operations related functions like sqrt(), pow(), etc. |
6 | Time.h | This header file contains all the time-related functions. |
7 | Ctype.h | This header file contains all character handling functions. |
8 | Stdarg.h | Variable argument functions are defined in this header file. |
9 | Signal.h | All the signal handling functions are defined in this header file. |
10 | Setjmp.h | This file contains all the jump functions. |
11 | Locale.h | This file contains locale functions. |
12 | Errno.h | This file contains error handling functions. |
13 | Assert.h | This file contains diagnostics functions. |
A function is a block of codes that performs a specific task and may return value. The main() function is the first user defined function invoked by the compiler. While it is possible to write any code within main function, it leads number of problems. The program may become too large and complex and it is difficult to test, debugg and maintain the complex code. For that reason, We use function to place independent code in separate modules called function or subprogram. In order to make a program using function, we need to perform the followling three steps.
- Function declaration
- Function definition
- Function call
Function declaration
Like variables, all the functions must be declared. Function declaration statement includes function name, what function will take and what function will return.
Syntax :
Return-type function-name(argument list);
Return-type : type of value function will return.
Function-name : any valid C identifier.
Argument list : represents the type and number of value function will take, values are sent by the calling statement.
Example for declaration of function
If we want to return the sum of two integer numbers and function will take two numbers as argument then the function declaration statement will be:
Int Add(int, int);
Function definition
Function definition includes the actual working or implementation.
Syntax for defining function
Return-type function-name(argument list)
{
- - - - - - - - - -
Body of function
- - - - - - - - - -
}
The body of function contains the number of statements to perform specific task.
Example for definition of function
The body of function for calculating sum of two integer numbers.
Int Add(int x,int y)
{
Int sum;
Sum = x + y;
Return sum;
}
Function call or Function invoke
To execute function we must call it. A function can be called or invoked by using function name followed by list of arguments (values) that function definition will recieve to perform task.
Syntax for calling or invoke function
Var = function-name(val1,val2...n);
Var can be any variable that will recieve value returning from function definition.
Example for calling or invoke function
Considering the above example, function calling statement should be :
Int rs;
Rs = Add(10,20); //calling statement
Printf("\nThe sum is : %d",rs);
Passing argument to a function
Like normal variable, pointer variable can be passed as function argument and it can return from function.
There are two approaches to passing argument to a function:
- Call by Value
- Call by Reference/Address
Call by Value
In this approach, the values are passed as function argument to the definition of function.
Example of call by value
#include<stdio.h>
Void main()
{
Int A=10,B=20;
Printf("\nValues before calling %d, %d",A,B);
Fun(A,B); //Statement 1
Printf("\nValues after calling %d, %d",A,B);
}
Void fun(int X,int Y) //Statement 2
{
X=11;
Y=22;
}
Output :
Values before calling 10, 20
Values after calling 10, 20
In the above example, statement 1 is passing the values of A and B to the calling function fun(). Fun() will recieve the value of A and B and put it into X and Y respectively. X and Y are value type variables and are local to fun(). Any changes made by value type variables X and Y will not effect the values of A and B.
Call by Reference
In this approach, the references/addresses are passed as function argument to the definition of function.
Example of call by reference
#include<stdio.h>
Void main()
{
Int A=10,B=20;
Printf("\nValues before calling %d, %d",A,B);
Fun(&A,&B); //Statement 1
Printf("\nValues after calling %d, %d",A,B);
}
Void fun(int *X,int *Y) //Statement 2
{
*X=11;
*Y=22;
}
Output :
Values before calling 10, 20
Values after calling 11, 22
In the above example, statement 1 is passing the reference of A and B to the calling function fun(). Fun() must have pointer formal arguments to recieve the reference of A and B. In statement 2 *X and *Y is recieving the reference A and B. *X and *Y are reference type variables and are local to fun(). Any changes made by reference type variables *X and *Y will change the values of A and B respectively.
Difference between Call by Value and Call by Reference.
Call by Value | Call by Reference |
The actual arguments can be variable or constant. | The actual arguments can only be variable. |
The values of actual argument are sent to formal argument which are normal variables. | The reference of actual argument are sent to formal argument which are pointer variables. |
Any changes made by formal arguments will not reflect to actual arguments. | Any changes made by formal arguments will reflect to actual arguments. |
Call by value and Call by reference in C
There are two methods to pass the data into the function in C language, i.e., call by value and call by reference.
Let's understand call by value and call by reference in c language one by one.
Call by value in C
- In call by value method, the value of the actual parameters is copied into the formal parameters. In other words, we can say that the value of the variable is used in the function call in the call by value method.
- In call by value method, we cannot modify the value of the actual parameter by the formal parameter.
- In call by value, different memory is allocated for actual and formal parameters since the value of the actual parameter is copied into the formal parameter.
- The actual parameter is the argument which is used in the function call whereas formal parameter is the argument which is used in the function definition.
Let's try to understand the concept of call by value in c language by the example given below:
- #include<stdio.h>
- Void change(int num) {
- Printf("Before adding value inside function num=%d \n",num);
- Num=num+100;
- Printf("After adding value inside function num=%d \n", num);
- }
- Int main() {
- Int x=100;
- Printf("Before function call x=%d \n", x);
- Change(x);//passing value in function
- Printf("After function call x=%d \n", x);
- Return 0;
- }
Output
Before function call x=100
Before adding value inside function num=100
After adding value inside function num=200
After function call x=100
Call by Value Example: Swapping the values of the two variables
- #include <stdio.h>
- Void swap(int , int); //prototype of the function
- Int main()
- {
- Int a = 10;
- Int b = 20;
- Printf("Before swapping the values in main a = %d, b = %d\n",a,b); // printing the value of a and b in main
- Swap(a,b);
- Printf("After swapping values in main a = %d, b = %d\n",a,b); // The value of actual parameters do not change by changing the formal parameters in call by value, a = 10, b = 20
- }
- Void swap (int a, int b)
- {
- Int temp;
- Temp = a;
- a=b;
- b=temp;
- Printf("After swapping values in function a = %d, b = %d\n",a,b); // Formal parameters, a = 20, b = 10
- }
Output
Before swapping the values in main a = 10, b = 20
After swapping values in function a = 20, b = 10
After swapping values in main a = 10, b = 20
Call by reference in C
- In call by reference, the address of the variable is passed into the function call as the actual parameter.
- The value of the actual parameters can be modified by changing the formal parameters since the address of the actual parameters is passed.
- In call by reference, the memory allocation is similar for both formal parameters and actual parameters. All the operations in the function are performed on the value stored at the address of the actual parameters, and the modified value gets stored at the same address.
Consider the following example for the call by reference.
- #include<stdio.h>
- Void change(int *num) {
- Printf("Before adding value inside function num=%d \n",*num);
- (*num) += 100;
- Printf("After adding value inside function num=%d \n", *num);
- }
- Int main() {
- Int x=100;
- Printf("Before function call x=%d \n", x);
- Change(&x);//passing reference in function
- Printf("After function call x=%d \n", x);
- Return 0;
- }
Output
Before function call x=100
Before adding value inside function num=100
After adding value inside function num=200
After function call x=200
Call by reference Example: Swapping the values of the two variables
- #include <stdio.h>
- Void swap(int *, int *); //prototype of the function
- Int main()
- {
- Int a = 10;
- Int b = 20;
- Printf("Before swapping the values in main a = %d, b = %d\n",a,b); // printing the value of a and b in main
- Swap(&a,&b);
- Printf("After swapping values in main a = %d, b = %d\n",a,b); // The values of actual parameters do change in call by reference, a = 10, b = 20
- }
- Void swap (int *a, int *b)
- {
- Int temp;
- Temp = *a;
- *a=*b;
- *b=temp;
- Printf("After swapping values in function a = %d, b = %d\n",*a,*b); // Formal parameters, a = 20, b = 10
- }
Output
Before swapping the values in main a = 10, b = 20
After swapping values in function a = 20, b = 10
After swapping values in main a = 20, b = 10
Difference between call by value and call by reference in c
No. | Call by value | Call by reference |
1 | A copy of the value is passed into the function | An address of value is passed into the function |
2 | Changes made inside the function is limited to the function only. The values of the actual parameters do not change by changing the formal parameters. | Changes made inside the function validate outside of the function also. The values of the actual parameters do change by changing the formal parameters. |
3 | Actual and formal arguments are created at the different memory location | Actual and formal arguments are created at the same memory location |
In C, there are various general problems which requires passing more than one variable of the same type to a function. For example, consider a function which sorts the 10 elements in ascending order. Such a function requires 10 numbers to be passed as the actual parameters from the main function. Here, instead of declaring 10 different numbers and then passing into the function, we can declare and initialize an array and pass that into the function. This will resolve all the complexity since the function will now work for any number of values.
As we know that the array_name contains the address of the first element. Here, we must notice that we need to pass only the name of the array in the function which is intended to accept an array. The array defined as the formal parameter will automatically refer to the array specified by the array name defined as an actual parameter.
Consider the following syntax to pass an array to the function.
- Functionname(arrayname);//passing array
Methods to declare a function that receives an array as an argument
There are 3 ways to declare the function which is intended to receive an array as an argument.
First way:
- Return_type function(type arrayname[])
Declaring blank subscript notation [] is the widely used technique.
Second way:
- Return_type function(type arrayname[SIZE])
Optionally, we can define size in subscript notation [].
Third way:
- Return_type function(type *arrayname)
You can also use the concept of a pointer. In pointer chapter, we will learn about it.
C language passing an array to function example
- #include<stdio.h>
- Int minarray(int arr[],int size){
- Int min=arr[0];
- Int i=0;
- For(i=1;i<size;i++){
- If(min>arr[i]){
- Min=arr[i];
- }
- }//end of for
- Return min;
- }//end of function
- Int main(){
- Int i=0,min=0;
- Int numbers[]={4,5,7,3,8,9};//declaration of array
- Min=minarray(numbers,6);//passing array with size
- Printf("minimum number is %d \n",min);
- Return 0;
- }
Output
Minimum number is 3
C function to sort the array
- #include<stdio.h>
- Void Bubble_Sort(int[]);
- Void main ()
- {
- Int arr[10] = { 10, 9, 7, 101, 23, 44, 12, 78, 34, 23};
- Bubble_Sort(arr);
- }
- Void Bubble_Sort(int a[]) //array a[] points to arr.
- {
- Int i, j,temp;
- For(i = 0; i<10; i++)
- {
- For(j = i+1; j<10; j++)
- {
- If(a[j] < a[i])
- {
- Temp = a[i];
- a[i] = a[j];
- a[j] = temp;
- }
- }
- }
- Printf("Printing Sorted Element List ...\n");
- For(i = 0; i<10; i++)
- {
- Printf("%d\n",a[i]);
- }
- }
Output
Printing Sorted Element List ...
7
9
10
12
23
23
34
44
78
101
Returning array from the function
As we know that, a function cannot return more than one value. However, if we try to write the return statement as return a, b, c; to return three values (a,b,c), the function will return the last mentioned value which is c in our case. In some problems, we may need to return multiple values from a function. In such cases, an array is returned from the function.
Returning an array is similar to passing the array into the function. The name of the array is returned from the function. To make a function returning an array, the following syntax is used.
- Int * Function_name() {
- //some statements;
- Return array_type;
- }
To store the array returned from the function, we can define a pointer which points to that array. We can traverse the array by increasing that pointer since pointer initially points to the base address of the array. Consider the following example that contains a function returning the sorted array.
- #include<stdio.h>
- Int* Bubble_Sort(int[]);
- Void main ()
- {
- Int arr[10] = { 10, 9, 7, 101, 23, 44, 12, 78, 34, 23};
- Int *p = Bubble_Sort(arr), i;
- Printf("printing sorted elements ...\n");
- For(i=0;i<10;i++)
- {
- Printf("%d\n",*(p+i));
- }
- }
- Int* Bubble_Sort(int a[]) //array a[] points to arr.
- {
- Int i, j,temp;
- For(i = 0; i<10; i++)
- {
- For(j = i+1; j<10; j++)
- {
- If(a[j] < a[i])
- {
- Temp = a[i];
- a[i] = a[j];
- a[j] = temp;
- }
- }
- }
- Return a;
- }
Output
Printing Sorted Element List ...
7
9
10
12
23
23
34
44
78
101
Recursion is the process which comes into existence when a function calls a copy of itself to work on a smaller problem. Any function which calls itself is called recursive function, and such function calls are called recursive calls. Recursion involves several numbers of recursive calls. However, it is important to impose a termination condition of recursion. Recursion code is shorter than iterative code however it is difficult to understand.
Recursion cannot be applied to all the problem, but it is more useful for the tasks that can be defined in terms of similar subtasks. For Example, recursion may be applied to sorting, searching, and traversal problems.
Generally, iterative solutions are more efficient than recursion since function call is always overhead. Any problem that can be solved recursively, can also be solved iteratively. However, some problems are best suited to be solved by the recursion, for example, tower of Hanoi, Fibonacci series, factorial finding, etc.
In the following example, recursion is used to calculate the factorial of a number.
- #include <stdio.h>
- Int fact (int);
- Int main()
- {
- Int n,f;
- Printf("Enter the number whose factorial you want to calculate?");
- Scanf("%d",&n);
- f = fact(n);
- Printf("factorial = %d",f);
- }
- Int fact(int n)
- {
- If (n==0)
- {
- Return 0;
- }
- Else if ( n == 1)
- {
- Return 1;
- }
- Else
- {
- Return n*fact(n-1);
- }
- }
Output
Enter the number whose factorial you want to calculate?5
Factorial = 120
We can understand the above program of the recursive method call by the figure given below:
Recursive Function
A recursive function performs the tasks by dividing it into the subtasks. There is a termination condition defined in the function which is satisfied by some specific subtask. After this, the recursion stops and the final result is returned from the function.
The case at which the function doesn't recur is called the base case whereas the instances where the function keeps calling itself to perform a subtask, is called the recursive case. All the recursive functions can be written using this format.
Pseudocode for writing any recursive function is given below.
- If (test_for_base)
- {
- Return some_value;
- }
- Else if (test_for_another_base)
- {
- Return some_another_value;
- }
- Else
- {
- // Statements;
- Recursive call;
- }
Example of recursion in C
Let's see an example to find the nth term of the Fibonacci series.
- #include<stdio.h>
- Int fibonacci(int);
- Void main ()
- {
- Int n,f;
- Printf("Enter the value of n?");
- Scanf("%d",&n);
- f = fibonacci(n);
- Printf("%d",f);
- }
- Int fibonacci (int n)
- {
- If (n==0)
- {
- Return 0;
- }
- Else if (n == 1)
- {
- Return 1;
- }
- Else
- {
- Return fibonacci(n-1)+fibonacci(n-2);
- }
- }
Output
Enter the value of n?12
144
Memory allocation of Recursive method
Each recursive call creates a new copy of that method in the memory. Once some data is returned by the method, the copy is removed from the memory. Since all the variables and other stuff declared inside function get stored in the stack, therefore a separate stack is maintained at each recursive call. Once the value is returned from the corresponding function, the stack gets destroyed. Recursion involves so much complexity in resolving and tracking the values at each recursive call. Therefore we need to maintain the stack and track the values of the variables defined in the stack.
Let us consider the following example to understand the memory allocation of the recursive functions.
- Int display (int n)
- {
- If(n == 0)
- Return 0; // terminating condition
- Else
- {
- Printf("%d",n);
- Return display(n-1); // recursive call
- }
- }
Explanation
Let us examine this recursive function for n = 4. First, all the stacks are maintained which prints the corresponding value of n until n becomes 0, Once the termination condition is reached, the stacks get destroyed one by one by returning 0 to its calling stack. Consider the following image for more information regarding the stack trace for the recursive functions.
A function that calls itself is known as a recursive function. And, this technique is known as recursion.
How recursion works?
Void recurse()
{
... .. ...
Recurse();
... .. ...
}
Int main()
{
... .. ...
Recurse();
... .. ...
}
The recursion continues until some condition is met to prevent it.
To prevent infinite recursion, if...else statement (or similar approach) can be used where one branch makes the recursive call, and other doesn't.
Example: Sum of Natural Numbers Using Recursion
#include <stdio.h>
Int sum(int n);
Int main() {
Int number, result;
Printf("Enter a positive integer: ");
Scanf("%d", &number);
Result = sum(number);
Printf("sum = %d", result);
Return 0;
}
Int sum(int n) {
If (n != 0)
// sum() function calls itself
Return n + sum(n-1);
Else
Return n;
}
Output
Enter a positive integer:3
Sum = 6
Initially, the sum() is called from the main() function with number passed as an argument.
Suppose, the value of n inside sum() is 3 initially. During the next function call, 2 is passed to the sum() function. This process continues until n is equal to 0.
When n is equal to 0, the if condition fails and the else part is executed returning the sum of integers ultimately to the main() function.
Advantages and Disadvantages of Recursion
Recursion makes program elegant. However, if performance is vital, use loops instead as recursion is usually much slower.
That being said, recursion is an important concept. It is frequently used in data structure and algorithms. For example, it is common to use recursion in problems such as tree traversal.
Program to find factorial of number using Recursion
This Program prompts user for entering any integer number, finds the factorial of input number and displays the output on screen. We will use a recursive user defined function to perform the task. Here we have a function find_factorial that calls itself in a recursive manner to find out the factorial of input number. We have involved the user interaction in the below program, however if you do not want that part then you can simply assign an integer value to variable num and ignore the scanf statement. In short you can tweak it in any way you want, the logic would be the same for each case.
Program to find factorial
/* Program Name: Find Factorial
Written by: Chaitanya Singh
Published on: beginnersbook.com
*/
#include<stdio.h>
Int find_factorial(int);
Int main()
{
Int num, fact;
//Ask user for the input and store it in num
Printf("\nEnter any integer number:");
Scanf("%d",&num);
//Calling our user defined function
Fact =find_factorial(num);
//Displaying factorial of input number
Printf("\nfactorial of %d is: %d",num, fact);
Return 0;
}
Int find_factorial(int n)
{
//Factorial of 0 is 1
If(n==0)
Return(1);
//Function calling itself: recursion
Return(n*find_factorial(n-1));
}
Output:
Enter any integer number: 4
Factorial of 4 is: 24
Fibonacci Series
Fibonacci Series in C: In case of Fibonacci series, next number is the sum of previous two numbers for example 0, 1, 1, 2, 3, 5, 8, 13, 21 etc. The first two numbers of Fibonacci series are 0 and 1.
There are two ways to write the Fibonacci series program:
- Fibonacci Series without recursion
- Fibonacci Series using recursion
Fibonacci Series in C without recursion
Let's see the Fibonacci series program in c without recursion.
- #include<stdio.h>
- Int main()
- {
- Int n1=0,n2=1,n3,i,number;
- Printf("Enter the number of elements:");
- Scanf("%d",&number);
- Printf("\n%d %d",n1,n2);//printing 0 and 1
- For(i=2;i<number;++i)//loop starts from 2 because 0 and 1 are already printed
- {
- n3=n1+n2;
- Printf(" %d",n3);
- n1=n2;
- n2=n3;
- }
- Return 0;
- }
Output:
Enter the number of elements:15
0 1 1 2 3 5 8 13 21 34 55 89 144 233 377
Fibonacci Series using recursion in C
Let's see the Fibonacci series program in c using recursion.
- #include<stdio.h>
- Void printFibonacci(int n){
- Static int n1=0,n2=1,n3;
- If(n>0){
- n3 = n1 + n2;
- n1 = n2;
- n2 = n3;
- Printf("%d ",n3);
- PrintFibonacci(n-1);
- }
- }
- Int main(){
- Int n;
- Printf("Enter the number of elements: ");
- Scanf("%d",&n);
- Printf("Fibonacci Series: ");
- Printf("%d %d ",0,1);
- PrintFibonacci(n-2);//n-2 because 2 numbers are already printed
- Return 0;
- }
Output:
Enter the number of elements:15
0 1 1 2 3 5 8 13 21 34 55 89 144 233 377
Quick Sort
Quick sort is a highly efficient sorting algorithm and is based on partitioning of array of data into smaller arrays. A large array is partitioned into two arrays one of which holds values smaller than the specified value, say pivot, based on which the partition is made and another array holds values greater than the pivot value.
Implementation in C
#include <stdio.h>
#include <stdbool.h>
#define MAX 7
Int intArray[MAX] = {4,6,3,2,1,9,7};
Void printline(int count) {
Int i;
For(i = 0;i < count-1;i++) {
Printf("=");
}
Printf("=\n");
}
Void display() {
Int i;
Printf("[");
// navigate through all items
For(i = 0;i < MAX;i++) {
Printf("%d ",intArray[i]);
}
Printf("]\n");
}
Void swap(int num1, int num2) {
Int temp = intArray[num1];
IntArray[num1] = intArray[num2];
IntArray[num2] = temp;
}
Int partition(int left, int right, int pivot) {
Int leftPointer = left -1;
Int rightPointer = right;
While(true) {
While(intArray[++leftPointer] < pivot) {
//do nothing
}
While(rightPointer > 0 && intArray[--rightPointer] > pivot) {
//do nothing
}
If(leftPointer >= rightPointer) {
Break;
} else {
Printf(" item swapped :%d,%d\n", intArray[leftPointer],intArray[rightPointer]);
Swap(leftPointer,rightPointer);
}
}
Printf(" pivot swapped :%d,%d\n", intArray[leftPointer],intArray[right]);
Swap(leftPointer,right);
Printf("Updated Array: ");
Display();
Return leftPointer;
}
Void quickSort(int left, int right) {
If(right-left <= 0) {
Return;
} else {
Int pivot = intArray[right];
Int partitionPoint = partition(left, right, pivot);
QuickSort(left,partitionPoint-1);
QuickSort(partitionPoint+1,right);
}
}
Int main() {
Printf("Input Array: ");
Display();
Printline(50);
QuickSort(0,MAX-1);
Printf("Output Array: ");
Display();
Printline(50);
}
If we compile and run the above program, it will produce the following result −
Output
Input Array: [4 6 3 2 1 9 7 ]
==================================================
Pivot swapped :9,7
Updated Array: [4 6 3 2 1 7 9 ]
Pivot swapped :4,1
Updated Array: [1 6 3 2 4 7 9 ]
Item swapped :6,2
Pivot swapped :6,4
Updated Array: [1 2 3 4 6 7 9 ]
Pivot swapped :3,3
Updated Array: [1 2 3 4 6 7 9 ]
Output Array: [1 2 3 4 6 7 9 ]
==================================================
Merge Sort
Merge sort is a sorting technique based on divide and conquer technique. With the worst-case time complexity being Ο(n log n), it is one of the most respected algorithms.
Implementation in C
We shall see the implementation of merge sort in C programming language here −
#include <stdio.h>
#define max 10
Int a[11] = { 10, 14, 19, 26, 27, 31, 33, 35, 42, 44, 0 };
Int b[10];
Void merging(int low, int mid, int high) {
Int l1, l2, i;
For(l1 = low, l2 = mid + 1, i = low; l1 <= mid && l2 <= high; i++) {
If(a[l1] <= a[l2])
b[i] = a[l1++];
Else
b[i] = a[l2++];
}
While(l1 <= mid)
b[i++] = a[l1++];
While(l2 <= high)
b[i++] = a[l2++];
For(i = low; i <= high; i++)
a[i] = b[i];
}
Void sort(int low, int high) {
Int mid;
If(low < high) {
Mid = (low + high) / 2;
Sort(low, mid);
Sort(mid+1, high);
Merging(low, mid, high);
} else {
Return;
}
}
Int main() {
Int i;
Printf("List before sorting\n");
For(i = 0; i <= max; i++)
Printf("%d ", a[i]);
Sort(0, max);
Printf("\nList after sorting\n");
For(i = 0; i <= max; i++)
Printf("%d ", a[i]);
}
If we compile and run the above program, it will produce the following result −
Output
List before sorting
10 14 19 26 27 31 33 35 42 44 0
List after sorting
0 10 14 19 26 27 31 33 35 42 44
Reference
1. Byron Gottfried, Schaum's Outline of Programming with C, McGraw-Hill.
2. E. Balaguruswamy, Programming in ANSI C, Tata McGraw-Hill
3. Brian W. Kernighan and Dennis M. Ritchie, The C Programming Language, Prentice Hall of India