u = 60m/s a) When R = 4 H u2 sin 2 /g=4 [ 4 2.sin2/2g] :. u2/g 2sincos = 242/g sin2 :. Cos = sin :. Cos - sin =o:. = 45 Time of flight t= 2usin /g = 2* 60* sin 45/9081 = 8.65 sec. b) When H = 4R :. u2sin2/2g = 4[ 42 sin 2/g] :. Sin2 = 8 sin 2 :. sin=(2*8) cos :. sin = 16 cos :. tan= 16 & = 86.42 t= 2usin/g = 2*60*sin86.42/9.81 = 12.21 sec c) When H = R u2sin2/ 2g = u2 sin2g :. Sin2 /2 = sin2 : .Sin2 = 2*2 sin cos :. Sin = 4 cos :.tan =4 :.= 75.96 t= 2usin /g = 2*60*sin75.96/9.81 t = 11.87 sec. |
Let R = actual Range required to hit the object. ax I - =15 Range = R -8 :. u2* sin (2*15)/g = (R-8) :. Multiply both sides by 2 :. 2/g = 2R-16-------- (1) Cos (2) =45 Range = R +18 u2 sin2/g = R+18 u2/g. sin 90 = R +18 :. 42/g = R =18------------ (2) From (1) & (2) R +18 = 2 R- 16 :. 2R – R = 18+16 = 34. :. 2R = 34m ---- Actual Range to hit the object Actual Range R (42/g) sin 2 34 = (R +18) sin2 34 = (34+18) sin2 34 = 52 sin 2 :. Sin 2= 0.653 = 20.38 - Angle of projection to hit the object
|
Let, u = initial velocity = angle of projection. Let, after. 2 second, the shot fired from gun reaches at point D Here Vo makes 30 angle with Horizontal. & Let after one more second, shot attains max , Height at point C as shown in figure. At point D, V0 makes 30 with Horizontal. :. X component of velocity at ‘D’ = VD cos 30 But we know that velocity in X dirn is constant (U.m.) :. VD cos 30 = u cos :. 0.87 VD cos 30 = ucos ---- (1) Consider y-Motion from A to D. By substituting the value of VD ineqn (1) & (2) This is Motion under gravity 0.87 VD = u cos :. V = u +at : U cos = 0.87*19.62 :. VD sin 30 = usin- gtAD : ucos = 0.87* 19.62 :. 0.5 VD = usin- 9.81*2 : ucos=17.069 m/s – (3) :.0.5 VD = usin- 19.62 – (2) Now Consider y motion from D-c , (M.V.G) Also, usin= 0.5VD + 19.62 V = u +at = 0.5*19.62+ 19.62 0 = VD sin30 – g*tDC =u sin= 29.43 m/s & -------- (4) 0= 0.5 VD – 9.81 *1 from equation (3) & (4) :. 0.5 VD = 9.81 usin/ucos = 29.43/17.069 :. VD = 19.62 m/s : tan = 1.724 :. = 59.886& u = 29.43/sin54.886 =34.02 m/s |
Let X= Horizontal distance between A& B A= point of projection B= point of striking. We can see from the fig that A& B are not on same level. TAB = time Req = tAB Consider the Horizontal motion from A to B (U.M) :. Distance = velocity * time X = 180 cos 30 * tAB X= 155.88 tAB ------ (1) Consider vertical motion from A to C, H+ 150+ ½*9.81* t2CB : V = u + at 412.84+ 150 = 4.905 +tCB Vcy = 180sin30- g*tAC : t2CB = 562.84/4.905 :0 = 90 – 9.81 tAC :. t2CB = 114.748 :tAC = 90/9.81 :. tCB = 10.71 sec :tAC = 9.17 sec. tAB = 9.17 + 10.71 = 19.88 sec H = u2sinsin2 /2g = 1802*sin2 30/2*9.81 X = 155.88 tAB = 155.88*19.88 X = 3098.9 m H = 412.84 m. :. Now using Equation of motion S = ut + ½ gt2
Horizontal distance from the to the point of striking is X = 3098.9 m Time req. from A to B = tAB = 19.88 sec. Greatest Height Reached by projectile above the ground is Hmax H + 150 = 412.84+150 Hmax = 562.84 m Now, Consider that VB = striking velocity. & Ø = angle made by striking velocity with Horizontal. As shown. Let VBX = X component of VB. VBy = y component of VB. But we know that, in X dirn, motion is uniform. Thus VBX = u cos = 180 cos 30 = 155.88 m/sec. To find VBy consider the motion from C to B. :. V = u + gt VBy= Vcy + g * tCB VBy = 0 + 9.81 * 10.71 VBy = 105.06 m/sec :. VB = VBX2 +V2BY = 155.882 + 105.062 VB = 187.9 m/sec Tanø = VBy/ VBX = 105.06/155.88 :. Ø = 33.97 Key points 1) Time of flight (t) t 2 u sin/ 2) Horizontal Range (R) R = u2. Sin2/ 3) Maximum Range (R max) For maximum Range angle of projection must be 45 R max = u2/ 4) Maximum Height H = u2. Sin2/2 |
We know that, Change in velocity= area under a-t diagram from the given a – t diagram ∴at T =20sec V20 - v0 = 1/2 x 20x12 V20- v0 =120 m/sec But at T=0 v0= 0 ∴ 20= 120m/sec Now, At t =40 sec ∴ v40- v20= ½x 20 x12 = 120 ∴ v40 = 120+v20 ∴ v40 = 240m/sec Thus v -t diagram will be as follows
Now from above v -t diagram Change in displacement = area under v-t diagram At t=20sec X20 -X 0 =1/3 x 20x 120 =800m As (X0 = 0 at t = 0) ∴X20 = 800m At t =40sec X40 - X20 = (20x 120) + (2/3 x20 x120) X40 = 2400+1600+ X20 X40 = 24001600+800 X 40= 4800m ∴ x -t diagram will be as follows Max speed attained = 240m/sec Max distance travelled = 4800m
|
SPECIAL CASES OF MOTION There are some special cases of motion to consider. 1) The particle moves along a curve at constant speed. at = v = 0 =a = an = v2 /ρ. The normal component represents the time rate of change in the direction of the velocity. 2) The particle moves along a straight line. ρ- => an = v2 /ρ = 0 => a = at = v The tangential component represents the time rate of change in the magnitude of the velocity. 3) The tangential component of acceleration is constant, at = (at )c . In this case, As before, so and vo are the initial position and velocity of the particle at t = 0 4) The particle moves along a path expressed as y = f(x). The radius of curvature, r, at any point on the path can be calculated from
|
THREE-DIMENSIONAL MOTION If a particle moves along a space curve, the n and t axes are defined as before. At any point, the t-axis is tangent to the path and the n-axis points toward the center of curvature. The plane containing the n and t axes is called the osculating plane. A third axis can be defined, called the binomial axis, b. The binomial unit vector, ub, is directed perpendicular to the osculating plane, and its sense is defined by the cross product ub = ut x un There is no motion, thus no velocity or acceleration, in the binomial direction. |